FF2 Dev / Saxton Hale's Mapcycle
Here's the list i have for FF2 Dev and Saxton Hale's regular mapcycle:
FF2 #1 and #3 has the koth and arena maps available on the admin menu only.
- koth_Aperture_Science_II
- koth_aperture_science_iiia
- koth_c17_square
- koth_cargo
- koth_harvest
- koth_harvest_event
- koth_Highly_Responsive_to_Prayers_beta
- koth_king
- koth_king_day
- koth_lakeside
- koth_lakeside_event
- koth_mario_kart_v1b_event
- koth_neurotoxin_s7
- koth_ramjam_rc1
- koth_sandvich_b1
- koth_shirouma_b1
- koth_suijin
- koth_trainsawlaser_rc2
- koth_viaduct
- koth_viaduct_event
- arena_Blackout_A1
- arena_boxedin
- arena_badlands
- arena_cavern
- arena_caverna_final
- arena_courtyard_a3
- arena_courtyard_b1
- arena_dam-it_b1
- arena_dk64_4forts
- arena_dropdown_rc1
- arena_egytptian_desert
- arena_enis
- arena_farm
- arena_ferrous_rc1
- arena_fort_alpha4
- arena_gladius
- arena_goldtooth_rc2
- arena_granary
- arena_kalabasha_b3
- arena_lost_in_desert_v2
- arena_lumberyard
- arena_mariokart2_pb1
- arena_meta_gear_solid_1
- arena_minetown_beta
- arena_minetown_large_1.1
- arena_namicott_rc4
- arena_north_mountain_pb
- arena_nucleus
- arena_offblast_final
- arena_orange_river
- arena_platforms_final
- arena_polar_rc1
- arena_powercore_v1
- arena_railyard_a5
- arena_ratssaxy
- arena_ravine
- arena_rockhillv3
- arena_rooftops
- arena_sawmill
- arena_scorched_final
- arena_sewer
- arena_skirmish
- arena_spincycle
- arena_suijin_rc2
- arena_therealbasterds_fix_3
- arena_tundra_b3
- arena_underground
- arena_watchtower
- arena_well
- arena_west_fix3
- arena_wood_city
- arena_yunshu_rc1
- vsh_2fort_a2
- vsh_2fort_doomsday_final
- vsh_2fort_night_a1
- vsh_2fortdesk_v8
- vsh_aperture_b2a
- vsh_apg_v2
- vsh_arakawa_b1a
- vsh_arctic_hell_v3
- vsh_area_54tress_b4
- vsh_backlot_event
- vsh_basement_v3
- vsh_blackwood_rc3a
- vsh_c17_prison
- vsh_c17_yard
- vsh_calamity_beach_v3
- vsh_castle_siege_b8
- vsh_castle_siege_unreal
- vsh_chasm_a2
- vsh_citydirtbox_rc2
- vsh_citypeak_v1
- vsh_clock_tower
- vsh_coldvine
- vsh_complex_d_v10
- vsh_courtyard
- vsh_crevice_b2
- vsh_crevice_b5
- vsh_crevice_halloween
- vsh_crevice_norain_b3
- vsh_cross_b3
- vsh_disneyworld_spooky_v1
- vsh_dr_castle_steveh_2c
- vsh_draft_b2
- vsh_dunger_a5
- vsh_dunger_b1
- vsh_dust_showdown_final1
- vsh_evil_pumpkin_farm_b6new2
- vsh_faced_v3
- vsh_factoryhell
- vsh_farm_feud
- vsh_gobis_valley
- vsh_gravelmines_a4
- vsh_hac_castlecanals_v4
- vsh_Hakurei_Shrine_v3
- vsh_Hakurei_Winter
- vsh_Hakurei_Winter_v2
- vsh_halo_bloodgutch_event_v2
- vsh_Harbour_Base_final
- vsh_hardhat_b2
- vsh_hardrock
- vsh_harvest
- vsh_haunted_fall_event
- vsh_helms_deep_v1
- vsh_horyuji_v1
- vsh_House_of_Fun_fix
- vsh_infraquaticus_b1
- vsh_infraquaticus_b3c
- vsh_kakariko_b1
- vsh_livingroom_v2
- vsh_lumberyard_event
- vsh_magazine_b2b
- vsh_manncave_a2
- vsh_manncave_b1
- vsh_manncohq_v14
- vsh_mannconomy_cratehall_v2
- vsh_megaman6_b4
- vsh_megaman6_b5d
- vsh_Metel_Gear_Solid_1
- vsh_minegay_b3
- vsh_mitra_map
- vsh_monochrome_space_b5
- vsh_nale_b1e
- vsh_oilrig_holiday
- vsh_oilrig_v14
- vsh_oilrig_v18
- vsh_palanquin_ship_novpk
- vsh_partyisland_v7
- vsh_polar_rc1
- vsh_poletaa
- vsh_ram_shacked_b6
- vsh_reactor_v2
- vsh_reservoir_v2
- vsh_riverwood_v2
- vsh_streetcomplex_a2
- vsh_skyhigh_resort_b8
- vsh_snow_area_b1
- vsh_snowdime_b2
- vsh_snowflakes_b1
- vsh_sourcewater_b4
- vsh_spooky_ravine_b1_3
- vsh_spotline_final
- vsh_streets_v2
- vsh_swamp_outpost_b1a
- vsh_swamp_v1c
- vsh_the_passage
- vsh_top_
- arena_b2
- vsh_towertop_final
- vsh_track
- vsh_tundra_b3a
- vsh_twinfalls_b1
- vsh_volcanic_b2
- vsh_warebloom_b7
- vsh_warebloom_r1a
- vsh_waterworks_b3
- vsh_weaponsdepot_final
- vsh_weaponsdepot_redux_b4
- vsh_west_fix
FF2 #1 and #3 has the koth and arena maps available on the admin menu only.
Can you add the vsh version of convoy?

Can we add this http://forums.tf2maps.net/showthread.php?t=12252
Maybe replacing gravelmines or something?
Maybe replacing gravelmines or something?
Some dumb dude how decided he should make Freak Fortress bosses for fun
Over half of these I've never played on...Sad.
Also, could you add Trainsawlaser? I bet that would make an interesting VSH/FF2 map.
Also, could you add Trainsawlaser? I bet that would make an interesting VSH/FF2 map.
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I wanna check out some of them arena maps 

Can we go back to the old version of castle siege because some of the spots u can easily get stuck in
