MvM Bugs Custom - Post your Issues
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#1: No icon MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Thu Sep 17, 2015 5:36 am
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Post what u see that need to be fix and we will take care of it

#2: No icon Re: MvM Bugs Custom - Post your Issues Author: AlanCrashLocation: Ciudad Juarez, Chihuahua PostPosted: Thu Sep 17, 2015 6:49 pm
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Well i know you said we need a plugin for it, but for now
I do highly suggwst that mvm episode 10 and 10b should be removed since we cant play them wittout the plugin you told me.

#3: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Sun Sep 20, 2015 9:39 pm
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what wrong with them so we can probally fix them

#4: No icon Re: MvM Bugs Custom - Post your Issues Author: Keen PostPosted: Mon Sep 21, 2015 5:29 am
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I think most of the maps have bugs on them. A lot of the time an admin is needed to change the map because you can't play on it. I had to intervene today when a group was playing, I think I changed the map a total of six times before we found a map that worked.

I don't mean that the map was boring or nobody liked it, I mean it was broken. I don't think they should be in the rotation until their fixed.

#5: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Mon Sep 21, 2015 6:39 am
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there find the way they are plus most arent broken

#6: No icon Re: MvM Bugs Custom - Post your Issues Author: AssPancakes429Location: Terre Haute, Indiana PostPosted: Mon Sep 21, 2015 7:48 am
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Not all the maps are perfect. Even some that are broken, one for instance doesn't even advance. Another is just a beta that's just there for shits and giggles.. and that's not even counting the other maps on there, ie non mvm_attack. Most occasions need an admin on to try and counter the very buggy styles these maps bring on. For example. When a random "boss" comes up and starts spawn camping and going full troll it's sort of needed to at least get someone to help mend this. The maps are buggy and nothing else should be said. But that doesn't mean they're bad, people are just tired of having to go back and forth because of these bugs. Another specific map, is one that asks to capture points while fighting bots. For one the control points take way too long to capture. For another the bots are trying to huddle around you in almost double digit numbers. And even if you get to the control point bots will just spawn ON the control point. Almost every time an admin is needed to slay them just so it can get capped. Which even then takes a long time. The maps are bugged. It's like going in the beta section. You know, pass time, mann power mode.. robot destruction. It will die soon I can assure unless someone can tidy these maps up so they don't need so much babying.

#7: No icon Re: MvM Bugs Custom - Post your Issues Author: Keen PostPosted: Mon Sep 21, 2015 4:34 pm
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I'm with Ass Pancakes. I've been watching to see if players join the server and nobody has been on the past week and I think the reason behind that is the maps are way too buggy. Its dying a slow and painful death. Since you were the one with the idea of custom mvm maps, why don't you take the hours upon hours needed to figure which are unplayable?

#8: No icon Re: MvM Bugs Custom - Post your Issues Author: AlanCrashLocation: Ciudad Juarez, Chihuahua PostPosted: Mon Sep 21, 2015 4:53 pm
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— Keen wrote
I'm with Ass Pancakes. I've been watching to see if players join the server and nobody has been on the past week and I think the reason behind that is the maps are way too buggy. Its dying a slow and painful death. Since you were the one with the idea of custom mvm maps, why don't you take the hours upon hours needed to figure which are unplayable?


I did that yesterday, as from what I test in the maps, everything seems alright except these three maps.

Episode 10, we can't advance nothing since tech says we need a plugin, but it is still a playable map if you noclip :/.
Episode 10b, you can't play this map, it crashes the server literally.
Episode 14, its a beta map and doesn't do anything other than playing normal mvm with no purpose (meaning it doesn´t have the story telling as the other episodes)

As for the *bosses*, I do believe that's the difficulty they suppose to have. Then again, custom mvm is fanfic with a difficulty higher than regular mvm. But I got agree with pancakes that the bots, specially the bosses and elite types, are just way to overpowered and literally spawncamps us.

That's the only problems I find on the *episodes* maps. Other than though, its alright to play the way its meant to be.

#9: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Mon Sep 21, 2015 6:21 pm
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New version are on there way just need to upload them later

#10: No icon Re: MvM Bugs Custom - Post your Issues Author: Keen PostPosted: Mon Sep 21, 2015 8:08 pm
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On the way or not, they should be removed until they are updated.

#11: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Tue Sep 22, 2015 3:25 am
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Im not going to remove them plus im sending them to him now

#12: No icon Re: MvM Bugs Custom - Post your Issues Author: Keen PostPosted: Tue Sep 22, 2015 4:20 am
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I know your not because you're not an admin.

I am going to PM Big about it because those maps are broken.

#13: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Tue Sep 22, 2015 4:29 am
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Yes i am So calm down

#14: No icon Re: MvM Bugs Custom - Post your Issues Author: Keen PostPosted: Tue Sep 22, 2015 5:38 am
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Okay, well, I'm getting my friends together tomorrow to go through the maps because there are plenty more than the list Alan posted. Broken maps need to be removed for the time being as they are unplayable, it kills the server, it doesn't draw people to play custom maps on our servers.

#15: No icon Re: MvM Bugs Custom - Post your Issues Author: techinfinite PostPosted: Tue Sep 22, 2015 6:02 am
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New version of machine attacks have been sent to big so expect all them to be updated



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