Friendlies
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BigBangGamers.com -> Freak Fortress 2

#1: No icon Friendlies Author: BananaSquidLocation: Right behind you... PostPosted: Tue Aug 11, 2015 4:14 pm
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They're just ruining the game for me. Please get them to go somewhere other than the FF2 servers.

#2: No icon Re: Friendlies Author: AcademyAwardsLocation: IN Tf2 PostPosted: Wed Aug 12, 2015 6:50 pm
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If thier Friendly, Just Kill Them, Eventually They Would Start To UnderStand That People Dont Care Of Friendlies, And Move On To Another Server.

#3: No icon Re: Friendlies Author: ScorchingVenomLocation: Austin, Texas PostPosted: Thu Aug 13, 2015 6:40 pm
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Even though being friendly is not against our General Rules, we highly advise that you don't be friendly.
With that being said, it would delay the round and furthermore get you banned for the same reason.

#4: No icon Re: Friendlies Author: AlanCrashLocation: Ciudad Juarez, Chihuahua PostPosted: Sun Aug 16, 2015 8:14 pm
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— ScorchingVenom wrote
Even though being friendly is not against our General Rules, we highly advise that you don't be friendly.
With that being said, it would delay the round and furthermore get you banned for the same reason.

I sometimes or rarely get people telling me *is not in the rules* or just stuff like *Jesus what a party pooper*
Can you all add like custom messages to the chat? Like when the *join our group, freak fortress is based off, etc* shows up? I like the way scorching said about the friendly not being advice, i wanna see that message showing up on the chat.

#5: No icon Re: Friendlies Author: BigBangTheoryLocation: North Carolina PostPosted: Sun Aug 16, 2015 8:34 pm
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— ScorchingVenom wrote
Even though being friendly is not against our General Rules, we highly advise that you don't be friendly.
With that being said, it would delay the round and furthermore get you banned for the same reason.

well banning someone for delay of round would be heavy handed, perhaps  slay is more fitting if it was needed.  Friendly stuff can be funny I suppose at times, but it is basically being AFK in a sense (in that they are not fighting)
so I would say it is up to the current boss as to when they wanted to wipe out any AFKers or someone doing some taunt dance or friendly, etc

Be a spy box, or dance, or be friendly at own risk, just as if you were afk.
Kinda like the boss does not have to RPS, but it is a funny round end


How should we phrase the announcement message?

Be friendly, dance, taunt, at own risk

#6: No icon Re: Friendlies Author: BigBangTheoryLocation: North Carolina PostPosted: Sun Aug 16, 2015 8:53 pm
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made a couple of changes. Here is the current advertisement config

Code: [ Select all ]


"Advertisements"
{
   "1"
   {
      "type"      "H"
      "text"      "Welcome to Big Bang Gamers | Freak Fortress 2"
   }
   "2"
   {
      "type"      "S"
      "text"      "{DEFAULT}type {LIGHTGREEN}/ff2boss {DEFAULT}in chat to select your boss"
   }
   "3"
   {
      "type"      "S"
      "text"      "{DEFAULT}type {LIGHTGREEN}/ff2dmg on {DEFAULT}to enable Damage Tracker."
   }
   "4"
   {
      "type"      "S"
      "text"      "{DEFAULT}type {LIGHTGREEN}/ff2dmg off {DEFAULT}to disable Damage Tracker."
   }
   "5"
   {
      "type"      "S"
      "text"      "{DEFAULT}type {LIGHTGREEN}/ff2dmg #  {DEFAULT}to change the number of shown slots."
   }
   "6"
   {
      "type"      "H"
      "text"      "Please keep your chat, text, and sprays clean. Respect fellow gamers!"
   }
   "7"
   {
      "type"      "H"
      "text"      "type !rules in chat to see server rules."
   }
   "8"
   {
      "type"      "H"
      "text"      "type !kson in chat to enable your professional killstreak effect."
   }
   "9"
   {
      "type"      "H"
      "text"      "Please do not delay the game, others may be waiting to play!"
   }
}

#7: No icon Re: Friendlies Author: SHADoWNiNETR3SLocation: New York PostPosted: Sun Aug 16, 2015 9:03 pm
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I was thinking maybe add an AFK manager, where AFK's would be moved to spectate. It would only kick them if a person with a reserved slot would try to connect on a full server.

#8: No icon Re: Friendlies Author: Omega PostPosted: Sun Aug 16, 2015 9:09 pm
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Perhaps a script to kick idles? Like they have in CoD2. Should help cut down on AFKers.

I like SHADoWNiNETR3S idea for a AFK manager.

#9: No icon Re: Friendlies Author: AlanCrashLocation: Ciudad Juarez, Chihuahua PostPosted: Sun Aug 16, 2015 9:42 pm
    —
— BigBangTheory wrote
— ScorchingVenom wrote
Even though being friendly is not against our General Rules, we highly advise that you don't be friendly.
With that being said, it would delay the round and furthermore get you banned for the same reason.

well banning someone for delay of round would be heavy handed, perhaps slay is more fitting if it was needed. Friendly stuff can be funny I suppose at times, but it is basically being AFK in a sense (in that they are not fighting)
so I would say it is up to the current boss as to when they wanted to wipe out any AFKers or someone doing some taunt dance or friendly, etc

Be a spy box, or dance, or be friendly at own risk, just as if you were afk.
Kinda like the boss does not have to RPS, but it is a funny round end


How should we phrase the announcement message?

Be friendly, dance, taunt, at own risk

Yeah most of the times I fins friendlys funny and such. But delaying the round its not something we all want to happen.
I like that announcement message big.

#10: No icon Re: Friendlies Author: ScorchingVenomLocation: Austin, Texas PostPosted: Mon Aug 17, 2015 12:43 am
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Just use my quote or in this edit way:
"Be friendly at your own risk, and be aware of the other users that are awaiting to play on our servers!"

I'm very certain that they can be considerate.

#11: No icon Re: Friendlies Author: MerpehLocation: ~Space~ PostPosted: Mon Aug 17, 2015 7:15 pm
    —
— SHADoWNiNETR3S wrote
I was thinking maybe add an AFK manager, where AFK's would be moved to spectate. It would only kick them if a person with a reserved slot would try to connect on a full server.


I definitely agree on Shadow/Koishi's suggestion, perhaps we could add a AFK manager that moves afk's to spectator after 10-20 minutes? That would help out a lot, especially when there's a single soldier left with an afk and doesn't have crits to help.



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