Pawn Programming Language
Select messages from # through # Forum FAQ
[/[Print]\]

BigBangGamers.com -> General Discussions for the Gaming Community

#1: No icon Pawn Programming Language Author: Omega PostPosted: Mon Jun 29, 2015 7:54 am
    —
What should someone expect from transitioning from C to Pawn?

The maker of Pawn seems to have free pdf files of the documentation, which is a good sign. However, there doesn't seem to be any available Pawn books. One is out of print,  I should look for Small programming or game books (Half Life 2 for dummies ect.)? The more perspectives the better.


I want to learn the differences from Pawn vs C before diving into a Valve game mod. I'll read those pdfs on compuphase soon.

#2: No icon Re: Pawn Programming Language Author: SHADoWNiNETR3SLocation: New York PostPosted: Mon Jun 29, 2015 7:53 pm
    —
— Omega wrote
What should someone expect from transitioning from C to Pawn?

The maker of Pawn seems to have free pdf files of the documentation, which is a good sign. However, there doesn't seem to be any available Pawn books. One is out of print, I should look for Small programming or game books (Half Life 2 for dummies ect.)? The more perspectives the better.


I want to learn the differences from Pawn vs C before diving into a Valve game mod. I'll read those pdfs on compuphase soon.


Ever since SM 1.7, they've began using a new transitional syntax which feels just like C.



BigBangGamers.com -> General Discussions for the Gaming Community


output generated using printer-friendly topic mod. All times are GMT - 6 Hours

Page 1 of 1