Search found 40 matches
Forum Index
Author Message
 Topic: Bosses AND maps to retire.
sassafrass

Replies: 11
Views: 4204
PostForum: Freak Fortress 2 Posted: Mon Jan 04, 2016 9:24 pm Subject: Re: Bosses to retire.
How about a map? Crevice halloween and that updated crevice as well. We only need one crevice map on the server. All I see now a days is merpy spamming crevice nominations and just when you get one different map it goes right back it. Its getting really old really quick. We should try to nominate other things rather than cycling through 3 crevices and one other map.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sun Dec 20, 2015 7:39 pm Subject: Re: Collected thread of community feedback/complaints/sugges
Phlog needs to be removed. The mmhmm power is so fast to get to when the pyro has crits/minicrits and it is almost impossible to get them without raging them and even when you do that they can still use the power. The weapon is incredibly broken in this gamemode as it just rips through the hale, gives uber and resistance to knockback, and incredibly hard to kill. I was thinking maybe give it back its -10% damage before the tough break update.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sun Dec 13, 2015 7:48 pm Subject: Re: Collected thread of community feedback/complaints/sugges
Chuck Greene has an unlimited ammo shotgun that is used to kill over half the team with its increased damage + range. I think if it is held, then it should cause the boss to take increased damage.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sun Nov 29, 2015 2:58 pm Subject: Re: Collected thread of community feedback/complaints/sugges
I always thought that there can only be 4 of a single class disregarding any VIP or admins playing as scout. You could always save them for last and cap if they get too annoying.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sat Nov 28, 2015 7:10 pm Subject: Re: Collected thread of community feedback/complaints/sugges
Final boss of the internet has over 40,000 health when there are 20 people. 20,000 health for one life and 20,000 for the other. Rage spawns everyone that is dead with uber and crits for 5 seconds. Slight tweaking needed I believe.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sat Nov 28, 2015 2:23 am Subject: Re: Collected thread of community feedback/complaints/sugges
Ive always wondered why admins (scorching) have a command that gives them any weapons (valve rocket launcher) just to kill hales or to give to players as I play hale. It's not just the players that ruin the game, It includes admins as well.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Thu Nov 26, 2015 4:52 pm Subject: Re: Collected thread of community feedback/complaints/sugges
Active admins are good, but when people become admin they want to slap, rocket, and freeze to have fun. Others may not find it as fun and will cause a commotion. This commotion will then make people take sides and complain. I would think that if there were more upcoming admins for them to only have basic commands like kick, gag, mute, and slay. That would cause less commotion because you don't need to have admin powers to have fun on servers, you need admins so the fun won't get ruined by griefers. Oh by the way. Remove the short circuit stun because that ruins all elements of fun for every boss. When a certain someone whom I will not say his name goes short circuit and widowmaker in the vents and then stuns the boss and then goes on to taunt the boss calling him stupid and laughing continuously. Not only is he just spamming the server with taunts and speaking trying to explain what he is doing (for the 100th time) he is making people not want to come back. I find this unacceptable with the taunting, the flaunting, and the loss of the players boss round.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Wed Nov 25, 2015 12:42 am Subject: Re: Collected thread of community feedback/complaints/sugges
Wolf can spam the cow mangler again
 Topic: Due to overall lack of interest....
sassafrass

Replies: 39
Views: 11609
PostForum: General Discussions for the Gaming Community Posted: Sun Nov 22, 2015 4:58 pm Subject: Re: Due to overall lack of interest....
Holy crap! I've always wondered why people go through such lengths just to obtain virtual hats.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sat Nov 21, 2015 4:27 pm Subject: Re: Collected thread of community feedback/complaints/sugges
Luigis mansion ghost is a pretty neat boss and I like the small speed it gives when you are spooked, but it makes it almost impossible to get a scout unless you corner them. Also, 4Chan anon can jump forever with no cooldown as well as batman.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Fri Nov 20, 2015 10:59 pm Subject: Re: Collected thread of community feedback/complaints/sugges
chuck norris and his skybox jump are incredibly annoying
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Tue Nov 17, 2015 2:27 am Subject: Re: Collected thread of community feedback/complaints/sugges
Yea I was a little curious of why he had an extra life. It happens multiple times I was playing with him, but I forget if it was server 2 or 3. I know they are both different in some ways as well.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Tue Nov 17, 2015 1:46 am Subject: Re: Collected thread of community feedback/complaints/sugges
Yep he had two lives that added up to this amount.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Mon Nov 16, 2015 8:28 pm Subject: Re: Collected thread of community feedback/complaints/sugges
How come ghost has like 18 thousand health just for 8 people on the opposing team? Seems a bit too high compared to the regular 8 thousand the other bosses have.
 Topic: Collected thread of community feedback/complaints/suggestion
sassafrass

Replies: 33
Views: 8763
PostForum: Freak Fortress 2 Posted: Sun Nov 15, 2015 6:17 pm Subject: Re: Collected thread of community feedback/complaints/sugges
I like what he yells in the beginning of the round though, "You may hide,  but you cant run! Pussies!!!" I find that just hilarious. intro3.wav is the best. I think he should have some sort of fire rage. Maybe some type of flamethrower since in BL2 he has a skill tree of him breathing fire on someone. Dont make it op like fujiwara though. Enough to at least do 75 damage after the afterburn.
 
Page 1 of 3 <123 >
Time synchronized with your computer time
Jump to:  
Forums ©