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 Topic: Due to overall lack of interest....
BananaSquid

Replies: 39
Views: 11855
PostForum: General Discussions for the Gaming Community Posted: Sun Nov 08, 2015 5:04 pm Subject: Re: Due to overall lack of interest....
That's a shame. I would like  very much for you to keep the FF2 and trade servers up, as they were the most fun IMO and they had the most traffic (50% sure about that on the trade server)
 Topic: Quick boss question
BananaSquid

Replies: 4
Views: 1587
PostForum: Freak Fortress 2 Posted: Mon Aug 31, 2015 10:55 pm Subject: Re: Quick boss question
— SHADoWNiNETR3S wrote
— BananaSquid wrote
Do we have this boss?
And if now, why don't we? (Because this is perhaps the best idea for one i've seen in a long time)
https://www.youtube.com/watch?v=qSctu_wTGw4


I have it. I just need to upload it and make sure it passes FileExists.

Wonderful.
 Topic: Quick boss question
BananaSquid

Replies: 4
Views: 1587
PostForum: Freak Fortress 2 Posted: Mon Aug 31, 2015 2:56 am Subject: Quick boss question
Do we have this boss?
And if now, why don't we? (Because this is perhaps the best idea for one i've seen in a long time)
https://www.youtube.com/watch?v=qSctu_wTGw4
 Topic: Crit nerf
BananaSquid

Replies: 2
Views: 1139
PostForum: Freak Fortress 2 Posted: Mon Aug 31, 2015 2:55 am Subject: Re: Crit nerf
Alright, thanks for the explanation.
 Topic: Game Mode ideas
BananaSquid

Replies: 12
Views: 3401
PostForum: Team Fortress 2 Posted: Mon Aug 31, 2015 2:25 am Subject: Re: Game Mode ideas
What about a x10 server with pass time on it?
 Topic: Crit nerf
BananaSquid

Replies: 2
Views: 1139
PostForum: Freak Fortress 2 Posted: Mon Aug 31, 2015 2:21 am Subject: Crit nerf
The fact that you have to taunt twice to get crits makes them largely useless for me now, as I mostly play Spy (who gets minicrits anyways) and scout (Who gets pistol minicrits and sodapopper minicrits).

May I ask why you did this? They were fine before.
 Topic: FF2 Dev / Saxton Hale's Mapcycle
BananaSquid

Replies: 5
Views: 2766
PostForum: Team Fortress 2 Posted: Tue Aug 11, 2015 4:24 pm Subject: Re: FF2 Dev / Saxton Hale's Mapcycle
Over half of these I've never played on...Sad.
Also, could you add Trainsawlaser? I bet that would make an interesting VSH/FF2 map.
 Topic: Friendlies
BananaSquid

Replies: 10
Views: 2374
PostForum: Freak Fortress 2 Posted: Tue Aug 11, 2015 4:14 pm Subject: Friendlies
They're just ruining the game for me. Please get them to go somewhere other than the FF2 servers.
 Topic: Disabling RPS AND CONGA TAUNT
BananaSquid

Replies: 15
Views: 4459
PostForum: Freak Fortress 2 Posted: Mon Jul 20, 2015 2:39 am Subject: Re: Disabling RPS AND CONGA TAUNT
— AssPancakes429 wrote
Maybe make it where if you're able to stun and hurt the hale with the taunt there's some sort of cool down before using it again?

That sounds fair.
 Topic: Gun Mettle issue
BananaSquid

Replies: 3
Views: 1564
PostForum: Team Fortress 2 Posted: Sun Jul 19, 2015 7:10 pm Subject: Gun Mettle issue
My Medigun skins are akways replaced with a default medigun. And it's only the mediguns, every other gun mettle skin works fine. Why is this?
 Topic: Boss Idea's
BananaSquid

Replies: 2
Views: 1147
PostForum: Freak Fortress 2 Posted: Sun Jul 19, 2015 7:07 pm Subject: Re: Boss Idea's
— ScootSauce wrote
— SuperMario123311 wrote
I really dunno where I should put these but I had a few I would like to share I guess...

Squid Kid Inkling - Splatoon
Bubsy - ...It's fucking Bubsy
Thomas the Tank Engine
Bonzi Buddy

...Thoughts appreciated. :V


You had the exact same ideas for hale as a freind Gaiimous/gaymous
Execpt for Bubsy

So 3 people want this as a hale....

If the community shows interest, it may be a good idea to listen to them.
 Topic: Hale Revamps
BananaSquid

Replies: 5
Views: 1756
PostForum: Freak Fortress 2 Posted: Sun Jul 19, 2015 7:05 pm Subject: Re: Hale Revamps
Oh, I've noticed Gabe newell is really underpowered, which surprises me because, well, I mean, it's Gbe Newell. If anything he should be overpowered! I think we should balance him a bit better. Maybe make him faster.
 Topic: Friendlys 2
BananaSquid

Replies: 5
Views: 1755
PostForum: Freak Fortress 2 Posted: Sun Jul 19, 2015 7:01 pm Subject: Re: Friendlys 2
Friendlies shouldn't be in FF2, period. I kill them every time I sewe them.
 Topic: Disabling RPS AND CONGA TAUNT
BananaSquid

Replies: 15
Views: 4459
PostForum: Freak Fortress 2 Posted: Sun Jul 19, 2015 7:00 pm Subject: Re: Disabling RPS AND CONGA TAUNT
If anything, we should make the hunstsman taunt not stun the hale, so it is possible to escape. As of now these snipers jkeep spamming it, killing a full HP hale in 2 minutes, and thinking it's funny.
 Topic: Disabling RPS AND CONGA TAUNT
BananaSquid

Replies: 15
Views: 4459
PostForum: Freak Fortress 2 Posted: Wed Jul 15, 2015 3:24 am Subject: Re: Disabling RPS AND CONGA TAUNT
I detest when people RPS at the end and it's the sole reason of the outcome of the game.
 
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